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381. Ideas for how to improve the Directional Scanner (DSCAN) - in Player Features and Ideas Discussion [original thread]
Zappity wrote: AU instead of km. this all day or atleast let us use both for scanning long and short range stuff 0.000015 au away is just as much of a pain to be puttin in as 1500000 km
- by Gawain Edmond - at 2013.07.14 11:37:00
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382. Suggestion to Introduce Rigs that Increase Ore Hold Capacity - in Player Features and Ideas Discussion [original thread]
i like this idea but i think it should increase cycle time of mining lasers/stip miners or decrease the yeild if you want to be afk for even longer while mining then you should be making less too
- by Gawain Edmond - at 2013.07.13 17:30:00
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383. Mission Asteroids - in Player Features and Ideas Discussion [original thread]
ok i remember missions like that but why wouldn't you get the bonus from the orca? mine all the rocks jetison them bookmark the location turn in the mission then haul the ore tis pretty easy
- by Gawain Edmond - at 2013.07.13 17:14:00
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384. Yet another AFK Cloaking Idea - in Player Features and Ideas Discussion [original thread]
i don't like this idea as it means if i want to go to null sec with a cloaky legion and look for officer spawns it either forces me to set up a pos or find a station system in probably hostile space. (now for the bit that has probably been said al...
- by Gawain Edmond - at 2013.07.13 17:10:00
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385. Death to Attributes - in Player Features and Ideas Discussion [original thread]
so what would decide how long something takes to train for and how would you train for something faster than normal? (normal being balanced stats faster than normal being weighted stats) that being said i do like the attributes affecting skills wo...
- by Gawain Edmond - at 2013.07.10 13:05:00
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386. UI: Grouping modules besides weapons - in Player Features and Ideas Discussion [original thread]
an activate rack button/short cut would do the same job and probably get around the code problems
- by Gawain Edmond - at 2013.07.10 12:57:00
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387. shortcuts - in Player Features and Ideas Discussion [original thread]
well at the moment i'm playing eve with only one hand and the shortcuts are not nearly as useful as i thought they'd be. scrolling through tagets on the overview means you have to click on it first cycling selected targets means you have to clic...
- by Gawain Edmond - at 2013.07.08 10:37:00
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388. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
i like the idea could do it so the empires explode the star gates of the empire they're at war with so amarr/caldari still have high sec connections to start with and if faction warfare changes then do the same with the high sec or some such. i ju...
- by Gawain Edmond - at 2013.07.08 10:19:00
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389. planets orbiting - in Player Features and Ideas Discussion [original thread]
well i thought i posted this before but it turns out i didn't so here goes again can we have the planets so they orbit the stars you'll get nothin out of this other than eve would be slightly more realistic and it'd look cool you'd only need to u...
- by Gawain Edmond - at 2013.06.09 01:24:00
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390. A way to encourage players to use DX11 without forcing - in Player Features and Ideas Discussion [original thread]
my machine can run dx 11 my os can't how about someone sorts that problem out so i don't have to get a new os then i'll be happy to go to dx11 (also i'm pretty sure a fair number of other people have machines that can run dx11 but an os that can't...
- by Gawain Edmond - at 2013.03.10 00:32:00
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391. ECM drones/ECM ships need to be nerfed. - in Player Features and Ideas Discussion [original thread]
drones do attack even if you never lock someone you have to have them launched set to aggressive and they'll attack the first thing that does an aggressive act towards you unless you've already told them to attack someone
- by Gawain Edmond - at 2013.03.08 20:18:00
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392. jump to dev post tab - in Player Features and Ideas Discussion [original thread]
woot gizznitt you've made me a happy man
- by Gawain Edmond - at 2013.01.30 00:00:00
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393. jump to dev post tab - in Player Features and Ideas Discussion [original thread]
ok it's cool it's now in their but can't it be changed to instead of just jumping to the first one it gives you a drop down list of dev posts to jump to. These big long threads started by devs don't make it easy to find posts by a dev after the fi...
- by Gawain Edmond - at 2013.01.29 17:31:00
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